![]() ![]() Mike Morhaime, CEO and cofounder of Blizzard Entertainment, said: "Legacy of the Void will deliver the quintessential StarCraft II experience. The fates of Terran hero Jim Raynor and Kerrigan, the Queen of Blades, also hang in the balance." "Protoss legends Artanis and Zeratul attempt to unite their race in an intergalactic fight for survival against an ancient evil from the Void that threatens the universe. It continues the story of StarCraft II: Wings of Liberty where the first expansion, Heart of the Swarm, left off, with a new campaign that brings the sci-fi saga to an epic conclusion. Xander Reyes of Latino Gaming Review has reported that the StarCraft II: Legacy Of The Void release date has been set to March 2015 after online retailers in Russia selling the digital code for the game which unlocks their pre-download on March 2015.Ĭyberland also reported that the public beta for the game has been allegedly set for January 2015.ĭuring this year's Blizzcon, Blizzard offered the first glimpse of StarCraft II: Legacy of the Void. ![]() The StarCraft II: Legacy Of The Void release date has been confirmed for March 2015 and a beta of the game has been said to come out on January 2015. And if I'm not mistaken, the video shows the interceptors continuing to fight even after the carrier's death. I'm guessing they want to add more mobility to Terran mech play.Īs for the Protoss, they finally gave us what everyone was begging for: A Carrier that can launch from a distance, and move away without dragging the interceptors back. The Cyclone also sounds like it'll be painful to fight against. Although they sound like they're trying to get rid of the classic "Park swarm hosts a mile away from the enemy and drown them in bodies" tactic, which I applaud.Īs for Terrans, lifting sieged tanks? I'm not sure of all the implications (will it really be viable in drops, compared to just carrying two Hellbats?) but it sounds fun as hell. Nydus Worms that can't be stopped sound scary as hell, as does flying cast-on-the-move Locusts. It looks like they're focused on making combat a lot more micro-intensive (as a slow-ass Silver Leaguer, not very pumped about that), but they're also adding a lot of cool toys to the late game. ![]()
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